About

Software Developer with 5+ years of experience building applications, enterprise tools, and interactive products across mobile, desktop, web, and XR platforms.

My background combines software engineering and interactive technologies, with experience in C#, .NET, Flutter, SQL, Unity, and Unreal Engine. I have developed cross-platform applications, internal business tools, scalable software systems, and published products on Google Play and the App Store.

I regularly work with AI-augmented development workflows, using modern AI tools to accelerate development, automate repetitive tasks, prototype systems, and improve productivity while maintaining full ownership of architecture and technical decisions.

Alongside software development, I also teach multiplayer game programming using Unreal Engine and C++, and collaborate on freelance projects involving mobile, XR, and interactive applications.

I enjoy building systems that combine technology, creativity, and practical problem-solving across different technologies and domains.

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